feat: 增加加载动画

master
xjs 2025-06-11 17:13:40 +08:00
parent 84223d4c70
commit d774630aea
5 changed files with 46 additions and 77 deletions

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public/icons/logo.png Normal file

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import { lazy } from "react";
import { Loading } from "@/components/Loading";
import { lazy, Suspense } from "react";
const MainArea = lazy(() => import("@/app/MainArea/index"));
function App() {
return (
<div className="h-full bg-[#F4F6FA]">
<MainArea />
<Suspense fallback={<Loading/>}>
<MainArea />
</Suspense>
</div>
);
}

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@ -0,0 +1,26 @@
.custom-animation {
height: calc(100% - 12px);
will-change: width;
animation: moveBackAndForth 2s infinite linear;
}
@keyframes moveBackAndForth {
0% {
transform: translateX(0);
}
25% {
width: calc(40%);
transform: translateX(calc(50% - 12px));
}
50% {
width: calc(20%);
transform: translateX(calc(400% - 12px));
}
75% {
width: calc(40%);
transform: translateX(calc(50% - 12px));
}
100% {
transform: translateX(0);
}
}

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@ -0,0 +1,15 @@
import "./index.css";
import LogoSvg from "/icons/logo.png";
export const Loading = () => {
return (
<div className="h-screen w-full flex items-center justify-center">
<div className="flex mx-[12vw] rounded-full border-[3px] border-solid border-[#000] h-[54px] p-[6px] relative flex-1">
<div className="w-[calc(20%)] bg-black rounded-full custom-animation absolute left-0"></div>
<div className="w-full h-full flex items-center justify-center mix-blend-difference">
<img src={LogoSvg} className="w-[115px] h-[18px]" />
</div>
</div>
</div>
);
};

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@ -1,75 +0,0 @@
import { useEffect, useRef } from 'react';
export function useTtsPlayer() {
const audioRef = useRef<HTMLAudioElement | null>(null);
// 第一次挂载时,创建一个隐藏的 <audio> 并追加到 body
useEffect(() => {
const audio = document.createElement('audio');
audio.style.display = 'none';
document.body.appendChild(audio);
audioRef.current = audio;
return () => {
// 卸载时清理
document.body.removeChild(audio);
audioRef.current = null;
};
}, []);
/**
* URL TTS Promise resolve
*/
function playTts(url: string): Promise<void> {
return new Promise((resolve, reject) => {
const audio = audioRef.current;
if (!audio) {
reject(new Error('Audio element not initialized'));
return;
}
audio.src = url;
let resolved = false;
// 真正触发播放的逻辑
const tryPlay = () => {
audio.play()
.then(() => {
if (!resolved) {
resolved = true;
resolve();
}
})
.catch(() => {
// 如果因为缺少用户手势被阻止,就交给后面两个事件
});
};
// 1⃣ 立即尝试一次
tryPlay();
// 2⃣ 在微信 JSBridgeReady 后再试一次(仅触发一次)
const onBridge = () => {
tryPlay();
document.removeEventListener('WeixinJSBridgeReady', onBridge);
};
document.addEventListener('WeixinJSBridgeReady', onBridge);
// 3⃣ 绑定一次性的 touchstart 保底,用户首次触摸时一定能播放
const onTouch = () => {
tryPlay();
document.body.removeEventListener('touchstart', onTouch);
};
document.body.addEventListener('touchstart', onTouch, { once: true });
// 可选:加个超时,播放一直没成功就 reject
setTimeout(() => {
if (!resolved) {
reject(new Error('TTS play timeout'));
}
}, 5000);
});
}
return { playTts };
}